Without playing the games, can the ESRB ever really control the ratings?

Without playing the games, can the ESRB ever really control the ratings?

Jan 01, 2019 / By : / Category : 老域名购买

Everyone knows about the little rating symbols they see on their games, but very few people think about the process that puts them there. The fact is the ESRB rates games in a very passive way: by watching videos of what the developer considers to be the most graphic content of the title. If the developer or publisher doesn't put it on the video, the ESRB doesn't know it's there. The logistics of actually playing through every game and seeing everything there is to see would be impossible, so this is the only way games are going to get their ratings. Well, unless they secure a much larger budget and start paying people to play games and look for nudity—a job I'm all sorts of down for, if they decide to go that route. They know how to reach me. 老域名出售

Disclosing everything that's in your game has become very important after Hot Coffee and the re-rating of Oblivion. We've covered the need for full-disclosure on Ars before. Everyone's looking for the next big story, so I'm guessing there aren't a lot of developers out there who would be willing to try to sneak something by. The ESRB is also trying to make their point by fining people who don't play nice. Still, I don't think we've heard the last of this issue.

It's a tough situation. No one has the time or the money to play every game and look for all the instances of violence, language, sex, drug use, and everything else we have to keep from the minds of impressionable children. On the other hand, simply looking at videos of games being played by others and having your content be controlled by people who are obviously trying to go for a Teen rating to increase their sales is just begging for trouble.

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