Sony had a mixed show at E3. I actually really enjoyed what they offered on the floor: it was a no-nonsense, go ahead and play-and-judge mentality that was refreshing after the flash and overbearing attitude of Nintendo's booth. I thought, now infamously, that Sony had one of the best booths at the show. The only thing they can't seem to nail is making a strong case for what makes their products good, after having sat through a few presentations by Sony at trade shows this obviously bitter video gave me a chuckle. While Nintendo and Microsoft are good at revving the crowds up, Sony is terrible at getting any kind of energy level going.
Phil Harrison goes on the defensive when asked about the show by Edge Magazine, and it's easy to pull some quotes and giggle at them, I'm too mature for that.
I'm also a liar.
The fact is, we have the industry-standard de facto controller in this shape, and if you combine the ones that have been packed in the box and those sold separately and the same shape sold by third parties, about 400m of these units have been sold, and that's billions of hours of play time. If it ain't broke, don't fix it. By adding the motion sensors to it, as well, we've innovated.
The motion-sensing of the PS3 controller is nice and all, but saying you're not interested in "fixing" the controller and then claiming innovation is a little cheesy. With the Wii coming up, and only one game shown that uses the controller's tilt-sensing functions, "innovate" is a big word to be throwing around. I think Sony knows that while they had a competent show,very few people left actually jazzed about the product, and that's a bad thing. They need to get people as excited as possible right now, enough that they're willing to hold off on buying other products to save money for the PS3.